#ifndef _POS_MOVE_STATE_
#define	_POS_MOVE_STATE_
#include "Ogre.h"

//using namespace Ogre;
class PositionMoveState{
public:
	Ogre::Vector3 direct;
	float vel;
	float resist;
	void setup(PositionMoveState*);
	PositionMoveState();
	PositionMoveState(Ogre::Vector3 direct,float vel,float resistance);
	
};

#endif